Reinforcement Learning and Video Games
James MacGlashan, Ida Momennejad, Roberta Raileanu, Pablo Samuel Castro, Julian Togelius, Michael Bowling, Adam Jelley
About This Workshop
This workshop brings together researchers and practitioners working at the intersection of reinforcement learning and video games. Video games have long served as benchmark environments for RL research, offering rich, complex, and dynamic worlds that challenge agents to learn effective strategies.
The workshop explores how RL techniques can be applied to improve game AI, game design, and player modeling, while also examining how insights from game development can advance the broader field of reinforcement learning.
RLC 2026